About us

Welcome to our free online kid games arcade site!
This is a web site for all those game freaks (and others who just want to unwind). It may be called Freeonline-kidgames but it’s actually for everyone (we even have games for all you “big boys”. )   Our site has thousands of games of all genres and is constantly growing and the best part is its ABSALOUTLY FREE!
So enough talk, let the games begin! Start playing now, and find action games, nostalgic games, puzzles, arcade, shooting, casino and so much more!
Have fun.

Free Online Kid Games

Historical review of computerized games

The computerized gaming industry has undergone massive changes over the last 30 or so years. From multiple-cartridge, slow and heavy TV consoles to today's multi-gigabyte PC games and the widely-accessible flash based online games. No other industry can demonstrate the whopping technological advancement in computers than the gaming industry, including the breakthroughs of miniaturization, memory storage, graphical engine design and software script applications. Another interesting aspect of this development is that game titles have created cultural scenes which now are reflected upon nostalgically by many past and preset gamers, in these days of online games and Hollywood-like production values. Such titles include PackMan, Pong, and AllyCat. And the actual hardware platforms are also a subject of nostalgia, such as: Atari, the Sinclair Spectrum, and the Commodore 64. During the 1980s, after these revolutionary platforms and titles became well-known amongst imaginative children, teenagers and young adults with spare time on their hands, we witnessed the introduction of mobile, battery-powered consoles, which meant one could escape to the fantasy world wherever and whenever he was. Of course, achieving this required more imagination than with today's . Leading the pack for many years was the Nintendo Game-Boy. The old gaming platforms were not marketed as aggressively as today's, and were meant to be used by the more programmer-oriented electronics buffs. Platforms such as the Commodor 64 enabled the user to access the game's code lines and reprogram them to his liking. Today's game's program codes and graphics engines are so vast and complicated, and encryption protected, that the average gamer stands no chance at successfully reprogramming a game. Instead, the game companies provide separate software environments to be used by the players, but these programs have their own interface and are not edited in the program code level.